Music Sound Design

Nick Saether

Hi! Welcome.

I’m a Seattle based composer and sound designer, currently studying at DigiPen Institute of Technology. I come to the world of sound from a unique place having earned a B.S. of Physics from Western Washington University in 2018. I decided to leave that career behind with the goal of developing my love of music to create emotional and affecting experiences in the world of video games.

My experience includes:

  • Reaper, Wwise, Unity, and Unreal

  • Music composition, arranging, and SFX creation

  • Live recording, mixing, and mastering

Listen to my latest release

Selected Music Projects

A collection of 8 original pieces in the style of my favorite composers. Buy a copy of my new piano book!

During summer 2022, I worked as co-orchestrator and copy editor for the world premiere of the musical, Winghaven Park.

Selected Sound Design

In 2023 I worked as Audio Lead for my sophomore Game Team. Step into the creepy, crow-y world of Slumbering Vale.

As the capstone project for my Audio Scripting course, I enhanced a popular Unity learning tutorial. Check it out here!

Get in Touch.

Gracie says hello