• Roll-a-Ball.. Lava! •
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In Roll-a-Ball.. Lava! I enhanced a popular Unity learning tutorial to learn and explore many aspects of game development:
C# scripting
Unity audio enhancement without the use of Wwise:
Custom music fades
Editor adjustments for control of pitch & volume
Level, UI, material, and color design
Mesh combination
Graphical dithering to visually fade the floor
Composition and sheet music engraving with MuseScore
• The Project •
• Listen to the Original Music •
This project was the final for my introductory Audio Scripting course at DigiPen. Follow the link here to see how far the original tutorial gets you.
It marks my first experience with Unity where I created every asset and behavior. Lots of work went into this seemingly simple build, especially into handling the audio edge-cases. I hope you enjoy!